Robonica could be the the next step of toys and entertainment. Robonica, a start-up focused on developing new forms of robotic entertainment, is set to launch its new product offering titled, “The Rise of Robotic Gaming.” The robotic games will fuse robotics, R/C vehicles and electronic gaming and stand apart with meaningful and structured game play.
The introductory product from this offering is Roboni-i Action Games. The creator of this innovative toy is Johan Poolman. A seasoned veteran and entrepreneur, Poolman says Robonica is looking to make the next step in entertainment robotics.
"Robonica was born out of frustration - frustration with the inability of the current generation of radio-controlled and robotic toys to provide any form of structured and interactive play, and frustration with the increasingly anti-social and intangible realities of video games," said Poolman, an information technology expert who is pioneering the robotic gaming concept. "Our sole purpose is to explore new frontiers and provide the world with meaningful and entertaining forms of robotic entertainment. Robotic gaming is the evolutionary 'next step' for entertainment robotics."
Roboni-i is the first entertainment robot with unlimited play patterns. It features 16 sensors, four processors, RF remote control and Zigbee peer-to-peer RF protocol allowing for competitive game play with real-world robots. Simply put, this is one intelligent robot. It comes with accessories and six action games allowing for real-world robotic game play. Users will be able to work as a tandem or against each other.
Furthermore, connecting it to a computer turns the Roboni-i into a wireless receiver. According to the company this will allow users to, “enter a virtual world where they can create profiles, participate in virtual missions, play online games and interact with friends who are online at the same time.” Once launched, Roboni-I will be available online at ToysRUs.Com and on other popular websites.
"We believe there is a strong and urgent need to provide a meaningful, repeat-play alternative in the entertainment robotic and R/C product categories," said Tom Dusenberry, President and Director of Robonica and former CEO of Hasbro Interactive. "As such, the robotic gaming concept has vast potential which is sure to be realized."
SOURCE : http://www.technology-digital.com/
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